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Voice commands allow basic communication with your team without stopping to type a message. Also note that when you use a voice command, your icon lights up on the mini-map of your teammates.

Voice Command Menu

To bring up the voice command menu, the default key is 'v'. This key can be changed from the controls menu in game, or it can be changed in jampconfig.cfg with /bind <your key here> 'voicechat'.

Voice Command Binds

Type /bind <your key here>, then add voice_cmd then a space and one of these, to let you just press a key and have the voice command play. Much faster than using the voice command menu in game.

Movie Battles List

Included with new_voicechat.pk3, these replace and extend the base voice commands. If a number is not specified at the end of a command with multiple audio files, the bind will randomly cycle through the available versions when used.

Attack/Defense Commands

att_primary

att_primary1 (assault the primary objective)
att_primary2 (go for the primary objective)

att_second

att_second1 (attack the secondary objective)
att_second2 (go for the secondary objective)

att_attack

att_attack1 (advance on their troops)
att_attack2 (eleminate them)
att_attack3 (attack the enemy)
att_attack4 (advance)

def_primary (defend the primary objective)

def_primary1
def_primary2

def_second (defend the secondary objective)

def_position

def_position1 (defend this position)
def_position2 (hold this area)
def_position3 (hold this place)

Request Commands

req_assist

req_assist1 (help me)
req_assist2 (I need assistance)
req_assist3 (I need backup)

req_medic

req_medic1 (I need a medic)
req_medic2 (I need a medic)
req_medic3 (medic)

req_sup (suppressive fire)

req_sup1
req_sup2
req_sup3

req_hvy

req_hvy1 (we need heavy weapons)
req_hvy2 (blow 'em up)
req_hvy3 (we need explosives)

req_ammo

req_ammo1 (give me some ammo)
req_ammo2 (give me some ammo)
req_ammo3 (somebody give me some ammo over here)

req_take

req_take1 (I'll take that)
req_take2 (I will take it)
req_take3 (let me take that)

req_move

req_move1 (get out of the way)
req_move2 (get out of my way)
req_move3 (stand aside)

Reply Commands

reply_yes

reply_yes1 (affirmative)
reply_yes2 (roger)
reply_yes3 (yes)

reply_no

reply_no1 (negative)
reply_no2 (that's not a good idea)
reply_no3 (no)

reply_coming

reply_coming1 (be right there)
reply_coming2 (moving)
reply_coming3 (on my way)

reply_go (I'm going on offense)
reply_stay

reply_stay1 (hold up)
reply_stay2 (stop)
reply_stay3 (wait)

reply_def (I'm going on defense)
reply_thanks

reply_thanks1 (thanks)
reply_thanks2 (appreciate it)
reply_thanks3 (thank you)

reply_sorry

reply_sorry1 (sorry)
reply_sorry2 (oops)
reply_sorry3 (my mistake)

reply_compliment

reply_comp1 (nice)
reply_comp2 (nicely done)
reply_comp3 (good job)

Spot Commands

spot_defenses (heavy defenses)

spot_defenses1
spot_defenses2

spot_troops

spot_troops1 (incoming enemy forces)
spot_troops2 (incoming enemy forces)
spot_troops3 (troops coming this way)

spot_sniper (sniper)

spot_sniper1
spot_sniper2
spot_sniper3

spot_clear

spot_clear1 (all clear here)
spot_clear2 (area clear)
spot_clear3 (there's no one here)

spot_flank

spot_flank1 (we're being flanked)
spot_flank2 (we're being ambushed)
spot_flank3 (we're being flanked)

spot_gren (grenade)

spot_gren1
spot_gren2
spot_gren3

spot_trap (it's a trap)
spot_weap

spot_weap1 (weapon here)
spot_weap2 (weapon over here)
spot_weap3 (we got a weapon)

spot_mt (mind trick)

spot_mt1
spot_mt2

Tactics Commands

tac_cover

tac_cover1 (cover me)
tac_cover2 (I need cover)

tac_follow

tac_follow1 (come with me)
tac_follow2 (come with me)
tac_follow3 (follow me)

tac_fallback

tac_fallback1 (get outta here)
tac_fallback2 (fallback)
tac_fallback3 (retreat)

tac_together

tac_together1 (stay together)
tac_together2 (stay together)
tac_together3 (form up)

tac_split

tac_split1 (break formation)
tac_split2 (break formation)
tac_split3 (split up)

tac_flank

tac_flank1 (flank them)
tac_flank2 (flank them)
tac_flank3 (surround them)

tac_caution

tac_caution1 (watch out)
tac_caution2 (keep your eyes peeled)
tac_caution3 (be careful)

tac_relocate

tac_relocate1 (go go go)
tac_relocate2 (move it)
tac_relocate3 (get a move on)

tac_hold

tac_hold1 (we must stand and fight)
tac_hold2 (don't run)
tac_hold3 (no turning back)
tac_hold4 (fight to the end)
tac_hold5 (this is where we hold them)

Class Commands

cls_arc

cls_arc1 (ARC trooper)
cls_arc2 (they've got an Advanced Recon Commando)

cls_bh

cls_bh1 (bounty hunter)
cls_bh2 (they got a bounty hunter)

cls_clone

cls_clone1 (clone)
cls_clone2 (clone trooper)

cls_deka (destroyer droid)

cls_deka1
cls_deka2

cls_hero

cls_hero1 (be careful, they got a hero)
cls_hero2 (hero)

cls_jedi (jedi)

cls_jedi1
cls_jedi2

cls_mando (mandalorian)

cls_mando1
cls_mando2

cls_sbd

cls_sbd1 (SBD)
cls_sbd2 (super battle droid)

cls_sith (sith)

cls_sold (infantry spotted)

cls_wook

cls_wook1 (they got a furball)
cls_wook2 (wookiee)

Bonus Commands

Charge (uuuaaaAAAAAAhhh)

bns_chrg

Too Many (there's too many of them)

bns_tmy1
bns_tmy2

Time

bns_time1 (we're running out of time)
bns_time2 (we don't have all day)
bns_time3 (time's almost up, get a move on)

Frustration

bns_frustration1 (you've gotta be kidding me)
bns_frustration2 (oh come on)
bns_frustration3 (ugh son of a wookiee)

Wow

bns_wow1 (wow)
bns_wow2 (amazing)
bns_wow3 (incredible)
bns_wow4 (that's so wizard)

Air Support (they've got air support)

bns_spotair

Deflect (deflect)

bns_deflect1
bns_deflect2
bns_deflect3

Base List

Attack Commands

att_attack (attack position)
att_primary (attack primary objective)
att_second (attack secondary objective)

Defend Commands

def_position (defend position)
def_primary (defend primary objective)
def_second (defend secondary objective)
def_guns (gun positions, not exactly sure is it like this)

Spot Commands

spot_troops
spot_sniper
spot_defenses
spot_air (THEY'VE GOT AIR SUPPORT!)
spot_emplaced (they've got emplaced guns)

Request Commands

req_medic
req_assist
req_hvy heavy weapons
req_sup supplies
req_demo demolitions
req_tech

Tactical Commands

tac_fallback
tac_cover
tac_hold
tac_follow
tac_split (split up)
tac_together (stick together)

Reply Commands

reply_yes (roger)
reply_no (negative)
reply_go (offense)
reply_stay (defense)
reply_coming

Hand Gesture Binds

To bind Hand Gestures, use /bind <your key here> hand_cmd and then one of the following:

stop
scout
advance
spread
nod
shake

You can use these, and there is no noise for the other team to hear when you use them.