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Update Log

Version 1.0

  • FA: added Han Solo class, and Lando tweaked slightly to be different from Han.
  • Fixed some VIS related issues.
  • Improved lighting.
  • Increased size of the entrance to Jabba's personal quarters & added respawns for imperials when Jabba gets there.
  • Minor FPS improvements.
  • Minor visual bugfixes in the prison area.

Version 0.1.6

  • Fixed a bug which allowed dekas to trigger a few objective related entities.
  • Improved rock pull in the rancor area.
  • Minor FPS and VIS improvements across the map.
  • Updated prison area to have larger corridors.

Version 0.1.2

  • Fixed worldspawn (lack of music).
  • Updated siege file to fix some typos.
  • Updated objective screen layout image.

Version 0.1

  • Added more spawns to Rebels. There are now 32 initial spawns to prevent telefrags.
  • Added more spawns to Imperials. There are now 64 initial spawns to prevent telefrags and crashes.
  • Added 60 second delay for initial Rebel spawn change to prevent flanking right off the bat.
  • Added new new pillars to the area in main to add cover and variety.
  • Added a new room outside of rancors pit, that looks more authentic.
  • Added noLocationalDamage to Jabba npcs
  • Fixed a few wallbugs
  • Fixed a few areaportals
  • Fixed the cooking area in kitchen
  • Slightly updated lighting
  • Revamped brushwork in the main area, so that it aligns to the grid, and is easier to modify for later.
  • Revamped VIS stage, less detail brushes, more efficient structurals, and hint brushes.
  • Caulked LOTS of extraneous surfaces.

Version 0

  • Added a button outside the rancor pit to allow the other team to open the door from the outside.

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