- FA: added Han Solo class, and Lando tweaked slightly to be different from Han.
- Fixed some VIS related issues.
- Improved lighting.
- Increased size of the entrance to Jabba's personal quarters & added respawns for imperials when Jabba gets there.
- Minor FPS improvements.
- Minor visual bugfixes in the prison area.
- Fixed a bug which allowed dekas to trigger a few objective related entities.
- Improved rock pull in the rancor area.
- Minor FPS and VIS improvements across the map.
- Updated prison area to have larger corridors.
- Fixed worldspawn (lack of music).
- Updated siege file to fix some typos.
- Updated objective screen layout image.
- Added more spawns to Rebels. There are now 32 initial spawns to prevent telefrags.
- Added more spawns to Imperials. There are now 64 initial spawns to prevent telefrags and crashes.
- Added 60 second delay for initial Rebel spawn change to prevent flanking right off the bat.
- Added new new pillars to the area in main to add cover and variety.
- Added a new room outside of rancors pit, that looks more authentic.
- Added noLocationalDamage to Jabba npcs
- Fixed a few wallbugs
- Fixed a few areaportals
- Fixed the cooking area in kitchen
- Slightly updated lighting
- Revamped brushwork in the main area, so that it aligns to the grid, and is easier to modify for later.
- Revamped VIS stage, less detail brushes, more efficient structurals, and hint brushes.
- Caulked LOTS of extraneous surfaces.
- Added a button outside the rancor pit to allow the other team to open the door from the outside.
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